Swift 5 provides a method called [`enumerated()`][1] for `Array`. `enumerated()` has the following declaration:
func enumerated() -> EnumeratedSequence<Array<Element>>
>Returns a sequence of pairs (n, x), where n represents a consecutive integer starting at zero and x represents an element of the sequence.
---
In the simplest cases, you may use `enumerated()` with a for loop. For example:
let list = ["Car", "Bike", "Plane", "Boat"]
for (index, element) in list.enumerated() {
print(index, ":", element)
}
/*
prints:
0 : Car
1 : Bike
2 : Plane
3 : Boat
*/
---
Note however that you're not limited to use `enumerated()` with a for loop. In fact, if you plan to use `enumerated()` with a for loop for something similar to the following code, you're doing it wrong:
let list = [Int](1...5)
var arrayOfTuples = [(Int, Int)]()
for (index, element) in list.enumerated() {
arrayOfTuples += [(index, element)]
}
print(arrayOfTuples) // prints [(0, 1), (1, 2), (2, 3), (3, 4), (4, 5)]
A swiftier way to do this is:
let list = [Int](1...5)
let arrayOfTuples = Array(list.enumerated())
print(arrayOfTuples) // prints [(offset: 0, element: 1), (offset: 1, element: 2), (offset: 2, element: 3), (offset: 3, element: 4), (offset: 4, element: 5)]
---
As an alternative, you may also use `enumerated()` with `map`:
let list = [Int](1...5)
let arrayOfDictionaries = list.enumerated().map { (a, b) in return [a : b] }
print(arrayOfDictionaries) // prints [[0: 1], [1: 2], [2: 3], [3: 4], [4: 5]]
---
Moreover, although it has some [limitations][3], `forEach` can be a good replacement to a for loop:
let list = [Int](1...5)
list.reversed().enumerated().forEach { print($0, ":", $1) }
/*
prints:
0 : 5
1 : 4
2 : 3
3 : 2
4 : 1
*/
---
By using `enumerated()` and `makeIterator()`, you can even iterate manually on your `Array`. For example:
import UIKit
import PlaygroundSupport
class ViewController: UIViewController {
var generator = ["Car", "Bike", "Plane", "Boat"].enumerated().makeIterator()
override func viewDidLoad() {
super.viewDidLoad()
let button = UIButton(type: .system)
button.setTitle("Tap", for: .normal)
button.frame = CGRect(x: 100, y: 100, width: 100, height: 100)
button.addTarget(self, action: #selector(iterate(_:)), for: .touchUpInside)
view.addSubview(button)
}
@objc func iterate(_ sender: UIButton) {
let tuple = generator.next()
print(String(describing: tuple))
}
}
PlaygroundPage.current.liveView = ViewController()
/*
Optional((offset: 0, element: "Car"))
Optional((offset: 1, element: "Bike"))
Optional((offset: 2, element: "Plane"))
Optional((offset: 3, element: "Boat"))
nil
nil
nil
*/
[1]:
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[3]:
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