07-18-2023, 08:27 PM
Swift 3: For those who likes reusable classes (or structures):
public final class /* struct */ DispatchOnce {
private var lock: OSSpinLock = OS_SPINLOCK_INIT
private var isInitialized = false
public /* mutating */ func perform(block: (Void) -> Void) {
OSSpinLockLock(&lock)
if !isInitialized {
block()
isInitialized = true
}
OSSpinLockUnlock(&lock)
}
}
Usage:
class MyViewController: UIViewController {
private let /* var */ setUpOnce = DispatchOnce()
override func viewWillAppear() {
super.viewWillAppear()
setUpOnce.perform {
// Do some work here
// ...
}
}
}
---
**Update** (28 April 2017): `OSSpinLock` replaced with `os_unfair_lock` due deprecation warnings in macOS SDK 10.12.
public final class /* struct */ DispatchOnce {
private var lock = os_unfair_lock()
private var isInitialized = false
public /* mutating */ func perform(block: (Void) -> Void) {
os_unfair_lock_lock(&lock)
if !isInitialized {
block()
isInitialized = true
}
os_unfair_lock_unlock(&lock)
}
}
public final class /* struct */ DispatchOnce {
private var lock: OSSpinLock = OS_SPINLOCK_INIT
private var isInitialized = false
public /* mutating */ func perform(block: (Void) -> Void) {
OSSpinLockLock(&lock)
if !isInitialized {
block()
isInitialized = true
}
OSSpinLockUnlock(&lock)
}
}
Usage:
class MyViewController: UIViewController {
private let /* var */ setUpOnce = DispatchOnce()
override func viewWillAppear() {
super.viewWillAppear()
setUpOnce.perform {
// Do some work here
// ...
}
}
}
---
**Update** (28 April 2017): `OSSpinLock` replaced with `os_unfair_lock` due deprecation warnings in macOS SDK 10.12.
public final class /* struct */ DispatchOnce {
private var lock = os_unfair_lock()
private var isInitialized = false
public /* mutating */ func perform(block: (Void) -> Void) {
os_unfair_lock_lock(&lock)
if !isInitialized {
block()
isInitialized = true
}
os_unfair_lock_unlock(&lock)
}
}